536: Letters in the Fog

A solo epistolary role-playing game

Premise

The year 536 CE, “the darkest year in history.” The sky is covered in ash. Crops fail, plague spreads, the people murmur. The king, either sick or cowardly, has sent you—a trusted scribe—to travel the kingdom and report what you see.

Each week you visit a new location and write a letter to the king. Use the tables to inspire what you encounter. The letter can be honest, manipulative, delirious, or cryptic… it’s up to you.

Materials Needed

How to Play

1. Create your scribe: Answer the pre-game questions (see below).

2. Start at a location: Roll on the Location Table to determine where you begin.

3. Generate inspiration: Roll on the tables below to define the conditions, presences, events, and symbols for your letter.

4. Write your letter: Compose a letter to the king, incorporating your rolls. You may choose tone: honest, manipulative, cryptic, or delirious.

5. Repeat weekly: Each week, visit a new location, roll again, and write another letter. Track the progression of events and your scribe’s mental state.

Creating the Scribe

Answer briefly:

Inspiration Tables

Location Table (d20)

1. Village among the swamps

2. Forest of perpetual mist

3. Ruined monastery

4. Half-sunken fortress

5. Abandoned mine

6. Ash-covered port

7. Pilgrims’ road

8. Astronomer’s tower

9. Empty farmland

10. Temple of a forgotten goddess

11. Camp of demoralized soldiers

12. Mansion of a decaying noble family

13. Cemetery with recent graves

14. Cave with ancient inscriptions

15. City on the brink of rebellion

16. Peasants denying reality

17. Hermits’ hideout

18. Fields overrun by locusts

19. Village celebrating an incongruous festival

20. Collapsed bridge blocking the route

Condition of the Place Table (d6)

1. Deserted and silent

2. Desperate survivors

3. Apparently prosperous

4. Destroyed by war or disaster

5. In the hands of a new authority

6. Inhabited by strangers or outsiders

Presences / Threats Table (d6)

1. Beasts or deformed creatures

2. Religious fanatics

3. Unburied corpses

4. Hostile watchers

5. A charismatic and dangerous figure

6. Something ancient that has awakened

Notable Event Table (d6)

1. A child claims to have seen an angel

2. Someone was executed this week

3. A wedding was held between enemies

4. A dark storm destroyed something

5. A prophecy was announced

6. A mysterious figure offered help

Symbol or Omen Table (d6)

1. A three-legged crow

2. A field blooming for no reason

3. Statues weeping blood

4. Black snow

5. Stars visible at midday

6. Echoes of voices in wells

Writing the Letter

Include in your letter:


Example Letter

Location: Ruined Monastery

Date: Week 3 of the Darkening

Your Majesty,

I write from the ruins of what was once a holy monastery. The halls lie deserted and silent, though the walls still hum faintly with chants long forgotten. Among the rubble, I saw unburied corpses lying where they fell; the air smells of ash and decay.

Earlier today, a child claimed to have seen an angel hovering above the altar, its wings glimmering faintly even in the gray gloom. I cannot tell if this is a sign of hope or madness, but I feel compelled to report it.

In the cloister garden, a three-legged crow hops between shattered stones, peering as though it knows secrets I do not. Perhaps it is an omen; perhaps the monastery itself wishes to speak.

I fear, Sire, that if the Darkening persists, even faith may not endure. Pray for guidance, for I see shadows gathering even within sacred walls.

Ever your devoted servant,

Lysander, Scribe of the Kingdom